Track 1: Engineering solutions for Health care Technology
Dr. Shashidhar H R | Chair | Secretary - IEEE MYSS, NIE, Mysore
Dr. Suma | Co-chair | VVIET, Mysore
- Telemedicine and remote patient monitoring
- Artificial intelligence (AI) in healthcare
- Robotics in surgery
- Wearable and implantable medical devices
- 3D printing in healthcare
- Big data and analytics in healthcare
- Nano and microsystems
- Digital therapeutics
- Healthcare IT
- Web intelligent Applications
- Image Processing
- Machine learning and computing
Track 2: Defence and security
Dr. Ramakrishna Hegde | Chair | Treasurer - IEEE MYSS, VVCE Mysore
Prof. Komalakumari | Co-chair | VVIET, Mysore
- Marine Technologies
- Security
- Underwater
- Transports & Logistic
- Imaging and Sensing Technology
- Materials for Defense Technologies
- Radar, Sonar, Acoustic Signal Processing
- Data Fusion
- Deep Learning, Machine Learning
Track 3: Engineering interventions for Agri-horticulture
Dr. Shrinatha Katti | Chair | EXECOM Member - IEEE MYSS, NIE, Mysore
Dr. Shamala N | Co-chair | VVIET, Mysore
- Precision Agriculture
- Robotics and Automation
- Controlled Environment Agriculture-Greenhouses and Vertical Farms
- Hydroponics and Aquaponics
- Post-harvest Management and Processing, Smart Storage and Transportation Systems, Intelligent
Sorting and Grading Systems, Sustainable Agriculture Practices
- Bioremediation and Waste Management
- Renewable Energy Integration
Track 4: Technological interventions for Automobiles
Dr. Shivashankara S | Chair | Vice Chair - IEEE MYSS, KKGEC, KR PET
Dr. Rajalakshmi M C | Co-chair | VVIET, Mysore
- Advanced Driver Assistance Systems
- Autonomous Vehicles
- Electric Vehicles
- Vehicle-to-Everything (V2X) communication
- Cybersecurity-Protecting vehicles from cyberattacks
- Hybrid and plug-in hybrid vehicles
- Artificial Intelligence (AI) in Automobiles
Track 5: Technology for education and entertainment
Dr. Archana N V | Chair | Chair Elect - IEEE MYSS, NIE, Mysore
Prof. Namratha Dcruz | Co-chair | VVIET, Mysore
- Immersive Technologies-Virtual Reality (VR) Augmented Reality (AR)
- Transform learning into engaging games
- Educational simulations
- Collaborative Learning Tools
- Artificial Intelligence (AI) - Personalized learning
- Entertainment with Educational Value